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Next-generation virtual reality headset made by tiny team in Tokyo is challenging Oculus Rift and PlayStation VR

Looks really can kill when you use the VR headset made by Fove to play video games – unlike the Oculus Rift, HTC Vive and Sony PlayStation VR, it sees what users are focusing on thanks to some clever tech

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A user tests the Fove 0, a virtual reality headset with eye-tracking capabilities. Photo: Bloomberg
Business Insider

Most of the virtual reality headsets on the market are backed by huge companies: Facebook has its Oculus Rift and Sony makes the PlayStation VR, for example.

But a tiny Tokyo-based company, founded by former Sony game designer Yuka Kojima and Lochlainn Wilson, is taking them all on with its own high-end VR headset, and it even includes technology that the rest of the industry doesn’t have yet.

In the next few months, Fove will start shipping its US$599 headset, the Fove 0, to people who pre-ordered it. It requires a powerful Windows computer.

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You can pre-order one on Fove’s website (this version of the headset is aimed at game creators and enthusiasts, though). You should get it in the next few months, depending on when Foxconn finishes production. 
Fove’s eye-tracking technology is something not even found on the Oculus Rift.
Fove’s eye-tracking technology is something not even found on the Oculus Rift.
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The most important feature of Fove, and what makes it a worthy competitor to Oculus and HTC Vive, is that it tracks your eyes. No other commercially sold VR headset does that at this point, although the competitors are trying to catch up. (Google bought an start-up eye-tracking company for US$20 million last month.)

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