Tetris: 30 years old and still addictive
As fans prepare to mark the 30th anniversary of all-time bestseller Tetris, Pavan Shamdasani explores its enduring appeal

To put that figure into perspective, that's 50 million copies more than its nearest rival, Wii Sports (for the Nintendo Wii). But it's not only a matter of numbers - Tetris' impact on the gaming world cannot be understated, and its influence is arguably greater than that of any release before or after, Pac-Man, Mario, Doom and Grand Theft Auto among them.
The Tetris phenomenon can largely be boiled down to the most important factor in any video game: gameplay. In Tetris, the concept is simple - but difficult to explain on paper. The game involves more than just playing with virtual building blocks: Tetris provides a playing field where various geometric shapes slowly drop vertically. The object is to rotate them to fit together into horizontal lines. When a solid line is created, it disappears, and the lines above it fall down a level.
The game never "ends" and there's never a winner, only those who gain the most points. So how could something so straightforward, so seemingly ordinary, become such a phenomenon? Henk Rogers, managing director of the Tetris Company, sums it up when he says: " Tetris is simple to learn, hard to master and its addictive nature makes it something special."
We have an inherent desire to create order out of chaos and Tetris satisfies that desire on a very basic level
Rogers may be right, but his answer may not go far enough for those who don't know the ins and outs of Tetris, so let's go right to the source: its inventor, Alexey Pajitnov.