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Business in Vancouver
Tech

Vancouver video game studio retools Gears of War saga

New characters, new story for a new console among the challenges for The Coalition

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Gears of War became a billion-dollar franchise for Microsoft after its 2006 release. Photo: Microsoft
Business in Vancouver

By Nelson Bennett

It has been three and a half years since the last Gears of War instalment was released.

Two weeks ago, after two and a half years in development, the latest in the franchise, Gears of War 4, finally hit the shelves.

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But this time, it wasn’t North Carolina’s Epic Games that created the long-awaited sequel to one of the best-selling Xbox games. It was made in Vancouver by Black Tusk Studios, which ended up rebranding as The Coalition.

The new name – taken from an organisation in the game called the Coalition of Ordered Governments – was intended to reflect the fact that the Vancouver studio is now all about, and only about, Gears of War.

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“It was us declaring to the world that this is a Gears of War studio and if you ever get a job offer from The Coalition, you know you’re going to go work on a Gears of War game,” said Coalition studio head Rod Fergusson.

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