Vancouver video game studio retools Gears of War saga
New characters, new story for a new console among the challenges for The Coalition

By Nelson Bennett
It has been three and a half years since the last Gears of War instalment was released.
Two weeks ago, after two and a half years in development, the latest in the franchise, Gears of War 4, finally hit the shelves.
But this time, it wasn’t North Carolina’s Epic Games that created the long-awaited sequel to one of the best-selling Xbox games. It was made in Vancouver by Black Tusk Studios, which ended up rebranding as The Coalition.
The new name – taken from an organisation in the game called the Coalition of Ordered Governments – was intended to reflect the fact that the Vancouver studio is now all about, and only about, Gears of War.
“It was us declaring to the world that this is a Gears of War studio and if you ever get a job offer from The Coalition, you know you’re going to go work on a Gears of War game,” said Coalition studio head Rod Fergusson.