• Mon
  • Dec 29, 2014
  • Updated: 12:39am

Massively Multiplayer Online Role-Playing Games

NetEase to boost R&D after surge in profits

Lifted by strong earnings last year, NetEase.com will boost research and development spending this year to update the slate of online games it has created for subscribers on the mainland.

Friday, 17 February, 2012, 12:00am

Beijing firm takes over virtual cities

Perfect World, one of the mainland's leading online role-playing games operators, expects to step up its international expansion plan with the acquisition of game developer Cryptic Studios from French holding company Atari.

1 Jun 2011 - 12:00am

In-house titles help lift profits 63pc at NetEase

NetEase.com, the mainland's second-largest operator of online games, plans a more aggressive launch this year of titles developed in-house after these offerings helped boost earnings in the first quarter.

20 May 2011 - 12:00am

Fun Inc

Fun Inc by Tom Chatfield Virgin Books HK$136

27 Feb 2011 - 12:00am

Government departments caught in power struggle over cyberspace and its profits

The inclusion of online gaming and advertising in the mainland's digital publication revenues goes back to a power struggle among competing government-vested interests. As one insider said: 'By including the numbers of online gaming and advertising, Gapp [the General Administration of Press and Publication] is claiming that they are in charge of such business.'

9 Sep 2010 - 12:00am


The vast online universe of Ragnarok has come to the small, hand-held world of the Nintendo DS. It was originally a massive multi-player online role-playing game (MMORPG) for PCs created by Korean developer Gravity Corporation.

9 Apr 2010 - 12:00am

A world of trouble

The War of Internet Addiction is full of references to problems facing online gamers on the mainland. According to mainland laws, United States game developer Blizzard needs a local partner to run World of Warcraft in China.

Its original partner was The9. But in May last year the contract expired and Blizzard gave it to NetEase.

4 Mar 2010 - 12:00am

Players speak out over WOW battle

Mainland gamers have criticised the country's press regulator for acting 'unreasonably' by threatening access to World of Warcraft. They said its bureaucratic tussle with another government body might lead to the shutdown of the popular online game.

9 Nov 2009 - 12:00am

Regulators battle over war game operator

NetEase.com, operator of the popular online World of Warcraft game franchise on the mainland, has been caught in the middle of a dispute nastier than any virtual battle - a turf war between government regulators.

4 Nov 2009 - 12:00am

Gold diggers

Twelve hours a day, seven days a week, the World of Warcraft player basks in the ghostly glow of a monitor, his right hand fidgeting with the mouse as he sends yet another ferocious monster to its death.

11 Nov 2008 - 12:00am

Big-budget Giant Online debuts with all guns blazing

Giant Interactive, the mainland's fourth-largest online game company, has launched its much-hyped new game Giant Online. The success of the offering will be critical to the future of the company.

15 Apr 2008 - 12:00am

Online gaming leaders pull earnings surprises

Burning Crusade helps lift The9 above rivals

The online gaming sector's strong momentum on the mainland is continuing, with most industry leaders posting better than expected profits in the final months of last year.

4 Mar 2008 - 12:00am

Burning Crusade bucks free-to-play trend in mainland game arena

Burning Crusade, the upgrade to online game World of Warcraft, has proved that free-to-play products are not the only ones succeeding in the huge mainland game market.

Free-to-play games, which charge users only when they want better weapons or costumes, have become hugely popular in China over the past two years. The first big free game, ZT Online, was launched in 2005.

26 Feb 2008 - 12:00am

NetEase income jumps 21.7pc on sales rise and tax incentive

NetEase.com, the second-largest online game operator on the mainland, said quarterly profit rose 21.7 per cent on higher sales and a one-time US$9.9 million tax incentive and benefit.

22 Feb 2008 - 12:00am

NetEase makes play-for-free game with Tianxie II debut

Online providers switch to selling virtual weapons and outfits

The mainland is in the midst of free network gaming fever, as NetEase, the country's second-largest provider of online games, joins its largest competitors in this market segment with the launch of free-to-play game Tianxie II.

22 Jan 2008 - 12:00am