• Mon
  • Sep 22, 2014
  • Updated: 4:28am

Second Life

Digi-quest

I am fascinated by the 3D virtual world Second Life. How do I create my own online world in the program?

Name and address supplied

Sunday, 15 February, 2009, 12:00am

Henderson to test market with discounts

Hong Kong's third-biggest property developer, Henderson Land Development, is poised to test the market with a limited release of discounted units in 10 residential projects it built on the mainland over the past three years.

15 Dec 2008 - 12:00am

Artist's virtual city a drawcard for online property moguls

The next record sale listed in the soaring market for Chinese contemporary art may well come in a new field: virtual real estate. Leading the trend will be mainland artist Cao Fei, a sensation on the international art scene this year.

30 Dec 2007 - 12:00am

Work moves in to a virtual world

HK-based online graduate school functions on Second Life

Every day at work, Molly Chin, a senior marketing manager for Hong Kong-based online graduate school U21Global, fires up a program on her office computer that some people might mistake for a computer game.

1 Dec 2007 - 12:00am

A life less ordinary

Filled with funky avatars and hip hangouts, Second Life has become a global phenomenon with more than nine million users.

Developed by Linden Lab, a US-based company comprised of experienced software developers, Second Life was launched in 2003.

27 Sep 2007 - 12:00am

Live the way you want in your brand new world

Last year Second Life recorded a gross domestic product of US$64 million

Funky avatars

Before you start living your Second Life, you have to choose an avatar to represent yourself in the virtual world. If you don't like the avatars already designed, you can create your own customised look.

27 Sep 2007 - 12:00am

PolyU and U21 offer a chance of a Second Life

If your memory of university orientation consists of a mundane tour of lecture theatres, brochures about campus life and hours propping up the university bar, think again.

Orientation in the 21st century has taken a step into the outer reaches of cyberspace.

8 Sep 2007 - 12:00am

A virtual Big Bang awaits

Metaverses offer endless playgrounds for those who want to build their own world

I avoid virtual reality worlds for one simple reason: rejection. The last time I entered one, the all-singing, all-dancing Second Life, I was jackknifed into limbo by some geek who, I suspect, was about nine years old.

19 Jul 2005 - 12:00am