This article originally appeared on ABACUS It’s one of the most popular courses this semester at Peking University, often called the Harvard of China. Every Monday evening, students pack the classroom of Professor Chen Jiang to attend his lectures on “The General Theory of Games”. Chen told Chinese media outlet Pear Video he’s introducing the class because he believes a growing number of graduates are seeking work opportunities in the gaming industry. The curriculum is designed to give gamers and non-gamers an overview of the basics of games: What they are, how they evolved, and the businesses supporting them. Executives from top Chinese game companies like Tencent and NetEase are being invited to share their insights in class. Chen said he hopes that by the end of the semester, students can at least distinguish between what makes a game good or bad. Peking University isn’t the first Chinese institution to embrace gaming. Just last year, the prestigious Communication University of China created a major in esports studies . In the US, the University of Southern California runs one of the country’s top degree programs in game design. Student programmers, artists and designers team up to build games , which they then demo to industry titans like Activision at the end of the academic year. For more insights into China tech, sign up for our tech newsletters , subscribe to our Inside China Tech podcast , and download the comprehensive 2019 China Internet Report . Also roam China Tech City , an award-winning interactive digital map at our sister site Abacus .