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You can’t buy anything in the Chinese version of PUBG Mobile

Tencent can't put microtransactions in their game's biggest market

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You can’t buy anything in the Chinese version of PUBG Mobile
Josh Ye
This article originally appeared on ABACUS

In a little over half a year, PUBG Mobile has been downloaded more than 225 million times and made US$100 million in total revenue worldwide.

But not a dime of that came from China -- its single biggest market, with more than a third of all downloads.

That’s because the Chinese government, due to an internal organizational restructuring, has yet to approve the game for monetization.

PUBG, the battle royale pioneer

The information comes from a new report by app intelligence agency Sensor Tower. It says the US is the second biggest market for PUBG Mobile, with 11% of downloads. India is third with 8%.
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The mobile version of PUBG actually comes from a Chinese company, Tencent. They’ve actually released three different versions of PUBG Mobile: One global edition, and two separate versions for China. And the latter two versions can't make any money off Chinese gamers.
We tried to spend money in both the international and the Chinese versions of the game to see how they compare.
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PUBG Mobile, like many smartphone games, is free to download and pay -- choosing to get the game into the hands of as many gamers as possible, and then charging them for cosmetic items. You can’t buy anything that’ll affect gameplay, but you can buy things that change the way you look. It might not seem all that attractive, but to many players it is -- and it’s a huge source of revenue for many mobile games.

In the international version of PUBG Mobile, that stuff is expensive. We managed to spend US$10 to open three loot boxes and take part in one lucky draw. By the end, we were rewarded with a printed T-shirt, two Halloween-themed masks and a graffitied frying pan.

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