This article originally appeared on ABACUS Gaming companies can be touchy about where their games get played. Activision Blizzard and Electronic Arts won’t let Nvidia host their games on its cloud gaming platform GeForce Now , for example. Now a similar battle is playing out in China with Tencent filing China’s first cloud gaming lawsuit to protect popular games like League of Legends. According to a court in the eastern Chinese city of Hangzhou , Tencent recently filed legal proceedings against an unnamed tech company in Guangzhou. Tencent accuses the company of making games like League of Legends, CrossFire and Dungeon Fighter Online available to consumers via cloud gaming. Tencent is seeking damages of more than 9.6 million yuan (US$1.35 million). Tencent is alleging that the Guangzhou company is practicing unfair competition and stealing customers from Tencent’s own cloud gaming platform . Tencent also alleges that the competing platform lowers the graphic quality of the Tencent’s games, leading to a worse experience for users. Purchase the China AI Report 2020 brought to you by SCMP Research and enjoy a 20% discount (original price US$400). This 60-page all new intelligence report gives you first-hand insights and analysis into the latest industry developments and intelligence about China AI. Get exclusive access to our webinars for continuous learning, and interact with China AI executives in live Q&A. Offer valid until 31 March 2020.