
Grand Theft Auto maker calls US-China video game trade unequal
Take-Two CEO calls on the the US government to intervene
The boss of Grand Theft Auto is taking aim at what he thinks is unfair treatment by China.
The CEO of Take-Two Interactive, which owns the companies behind huge franchises like GTA, NBA 2K and Red Dead Redemption, called it a “completely odd and unequal situation.”

Zelnick pointed out that Chinese companies are free to buy American companies and publish their games in the country -- something US companies are unable to do freely in China. “We, in order to go to China, have to have half our business owned by a local company.”
He’s not wrong -- China says that foreign game makers must partner with a local company to access the market.
Zelnick’s complaints may have sounded like digs at Tencent, the world’s largest gaming company. After all, it’s bought American companies like Riot Games and published their own games in the US like Arena of Valor.
Arena of Valor, China’s mobile League of Legends, is aiming to be the world’s go-to mobile esport
“We're thrilled to be in business with them,” said Zelnick. “But we don't have a choice, to be clear.”

Still, Zelnick is optimistic that China will one day accept Western games without restriction. And the auto industry again might show the way forward.
A third of China’s population plays mobile games
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For more insights into China tech, sign up for our tech newsletters, subscribe to our Inside China Tech podcast, and download the comprehensive 2019 China Internet Report. Also roam China Tech City, an award-winning interactive digital map at our sister site Abacus.
