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Monster Hunter, Diablo and a whole lotta PUBG clones dominated China’s gaming news in 2018
There was also the big game licensing freeze, but that’s less fun for a headline
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This article originally appeared on ABACUS
While China overtook the US as the "gamer capital of the world" in terms of market size in 2017, the year of 2018 turned out to be a bit more like The Empire Strikes Back.
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Just when everybody thought the industry was set to continue the rapid growth experienced in the years prior, the industry ground to a halt a few months into the new year.
Licensing authorities stopped approving new games from March to December, which launched the industry into what many would call the “Video Game Winter”.
So much happened this year, that we couldn't even fit the blocking of Twitch in China -- just weeks after it suddenly gained popularity in the country!
Here’s the top five stories that shaped China’s gaming landscape in 2018.
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(If you’re wondering why there’s no esports on this list, well… check back next week.)

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