Relic Entertainment's first game, Homeworld, was a fantastic debut and garnered rave reviews. Now, Relic is back and bringing some impossible creatures with it.
Impossible Creatures is a real-time strategy game that finally moves away from the common historical and space themes and into the realm of bio-science.
The game is set in 1937, so the technologies are powered by two resources - coal and electricity. An eccentric scientist provides just enough out-of-the-box thinking to create the technology that allows you to combine the characteristics of two animals.
By mixing and matching characteristics from two animal types, you can create impossible creatures with which to wage war.
Animal anatomy is broken down into seven possible sections: head, torso, front legs, back legs, tail, wings and pincers.