Leaping from the pages of Sunday Young Post's funny pages into the digital world of the Nintendo DS is Garfield, the cool lasagna-loving cat. The tubby tabby needs guiding through his indigestion nightmare. This is a bright and colourful 2D platform game with 3D backgrounds and graphics, giving depth and perspective and making it more interesting than your average 2D platformer. There are four levels each with five sections. The first level is a creepy castle filled with ghosts, bats and spiders. After the castle is a world filled with hot lava, which is followed by a gloomy, rainy world, The final level is a winter kingdom. Sound effects are nothing spectacular - just your standard twinkly noises when you pick up tokens. The action takes place in the upper screen. The game is your typical left-to-right progressing 2D platformer. You control Garfield by making him jump, crawl and bounce his way through his nightmare. The game plays out like a cross between Mario and Castlevania,but less exciting. Along the way, you collect food and tokens - 100 doughnuts earns you an extra life, slices of pizza replenishes health and tokens earn you the chance to go back to the real world to play a mini game and earn extra lives. Your lives, health, doughnuts and tokens are displayed in the bottom screen. The touch screen and stylus are never used, which is a shame, considering it was developed for the DS. Like Garfield, the developers prefer the lazy way out. Overall, younger children who love Garfield will find this a fun game. Older players will soon find it dull and repetitive.