Cyberport’s new e-sports venue in Hong Kong. Industry analyst Newzoo says global e-sports audiences will rise from 454 million in 2019 to over 640 million by 2022. Photo: K Y Cheng

Cyberport has a plan to make Hong Kong a regional leader in e-sports

  • Cyberport’s HK$50 million e-sports arena can seat 400 people
  • About HK$100 million has been allocated by the Hong Kong government to foster development of the sector
Topic |   E-sports

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Cyberport’s new e-sports venue in Hong Kong. Industry analyst Newzoo says global e-sports audiences will rise from 454 million in 2019 to over 640 million by 2022. Photo: K Y Cheng
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