
Game review: Dangerous Golf gives slow-moving sport a jolt of adrenaline
The miniature golf game – in which the goal is to destroy as many things as possible with a ball – is in the same mould as smash-mouth sports games such as NBA Jam and RedCard
Dangerous Golf
Three Fields Entertainment
3 stars
A good golfing game is without parallel. We’re not talking about the ultra-realistic Tiger Woods style of play. No, we mean the vastly underplayed Wii U variety, or the old-school thrills of Hot Shots Golf – games with all the out-of-bounds, sand-traps and ridiculous shots that define a good time on the green.

The locations are undoubtedly unique – a pristinely clean men’s room, kitchens where everything burns, a library where books explode, a museum loaded with paint cans – and while they’re certainly limited compared to the usual promise of 100 unique holes, there’s no doubting that the whole Caddyshack approach of destruction is well and truly suited.

As the game progresses, it becomes a bit of a glitchy mess – the camera goes wonky at many points, the soundtrack stops seemingly at random, and the game crashed on us at some points. But that kind of added to the absurdity of it all, an over-the-top sense of destruction that translated far past the game itself, and into the real world.
We had a lot of fun with Dangerous Golf, which is more than we can say for many of the game critics who are trashing it in the press. It’s filled with bugs without a doubt and there isn’t much more behind it than a sense of destruction, but like the old-school RedCard soccer game or the ridiculous Blitz: The League, it succeeds because it throws mud in the eyes of a long-established sport
