Game review: when it comes to stress relief, Carmageddon: Max Damage delivers
Another throwback to the ’90s, Max Damage is so over the top that you don’t really notice its flaws, even when they rear their blood-soaked heads

Carmageddon: Max Damage
Stainless Games
3/5 stars
There’s a bit of a ’90s resurgence going on recently – Ninja Turtles, Independence Day, Power Rangers, awful punk bands – so it kind of makes sense that desperate developers would dust off long-forgotten franchises and give them a new coat of virtual paint. Carmageddon was a lot of fun back in 1997 – gladiatorial-like vehicular mayhem spread over huge maps, where one of your few goals was to smash any given target with your ridiculously powerful killer car.
Carmageddon: Max Damage (available for PC, PlayStation 4 and Xbox One) might be an awful name, but it’s not half bad given the quality of most 1990s-influenced products flooding the market these days. Sure, it lacks the freshness of the original, the maps might be a little too large in the current sandbox era, and some of the AI can be frustrating at times, but when it comes down to getting rid of stress and just straight-up relieving any aggression, Max Damage delivers.