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Game review: No Man’s Sky is a beautifully crafted piece of infinity, with a game attached

NMS is a gorgeously realised, continuously generating universe for players to immerse themselves in, where the incredible journey trumps the destination

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Why you can trust SCMP
No Man’s Sky is an infinite sandbox that can be approached however you choose. Conflict is a part of the game, as well as trade and exploration.
The Guardian
No Man’s Sky

Hello Games

4.5 stars

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Nowadays it seems difficult to consider a game separately from the months or years of expectation that preceded its release. Just as science fiction is built on speculation, so too was the conversation surrounding the science-fiction video game No Man’s Sky.

Two-and-a-half years ago, the team at British developer Hello Games presented their concept for a practically infinite, procedurally generated universe containing 18 quintillion planets, and since then they’ve been suffering the consequences of that pitch’s success, faced with the task of creating a real game that would somehow measure up to thousands of different imagined ones.

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The core promise, at least, is unquestionably fulfilled. Every player starts on a different planet near the edge of effectively the same galaxy, generated in the same way from the same seed, but with apparently no substantial multiplayer overlap, no chance to meet. Because the galaxy is generated rather than designed, your starting planet might be hot or cold or toxic or radioactive, populated by trees or cacti or twisted vines, tinged red or yellow or green or brown or blue. But whatever the planet looks like, you’ll be able to journey across its surface and find plenty of the resources needed to fix your crashed spaceship.

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