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Highlights from the Tokyo Game Show: VR, headsets and more VR

From immersive games to Sony’s Playstation VR to putting on a headset and groping a mannequin, this year’s show was a virtual feast for all types

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A man tries M2’s E-mote system. Photo: Reuters
Associated Press

This year’s Tokyo Game Show was the largest yet, drawing record crowds while spotlighting the latest trend in the video industry: virtual reality.

The show featured 614 companies demonstrating more than 1,500 game titles. The new VR area was the most popular this year, say organisers the Computer Entertainment Suppliers Association.
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Attendees try out Oculus Rift headsets as they play VR games on simulators at the Futuretown booth. Photo: Bloomberg
Attendees try out Oculus Rift headsets as they play VR games on simulators at the Futuretown booth. Photo: Bloomberg
Players at the booths with headgear covering their eyes and ears were immersed in their own worlds, shooting imaginary monsters or dancing with virtual partners. But virtual reality got a little too real when gamers lined up at one exhibition to get personal with a mannequin that with VR goggles transformed into a female anime character.

The association told software developer M2 to stop visitors fondling the dummy’s breasts, which, with built-in sensors, prompted the anime image in the goggles to move. The hands-on display was meant to demonstrate technology that turns flat pictures into 3D images.

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“I feel as though I have seen the future,” says an excited programmer, Hiroyasu Ando, 24, who tried the VR game before the touching ban was imposed. “It’s going to be possible to fall in love with a virtual girl.”

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