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Game review: Dishonored 2 – meticulously plotted sequel will give you whale of a time

Whether you play the lethal assassin or the merciful outlaw, this immersive sim offers players nine chapters of meaningful choices

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A scene from Dishonored 2. The action has moved to a new setting.
The Guardian

Dishonored 2

Bethesda Softworks

4.5 stars

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Dunwall, the briny, whale-oil-guzzling capital of the first Dishonored game was a city defined by Dickensian hardship. This suited Corvo Attano, bodyguard to the empress, for whose murder he was framed, allowing him to squeeze through society’s cracks and skulk unseen among the plague rats.

For this sequel the setting has changed to the sun-bronzed (and in later stages, dust-blasted) Karnaca, an archipelago whose ports might offer an enviable holiday destination were it not for an infestation of murderous insects.

You play again as Attano or alternatively, the newly monarched Emily Kaldwin, a choice that must be made in the game’s opening moments and adhered to until the final credits. Both are wrongfully accused of murder (although by the game’s end, all but the most patient players will have blood on their hands). Both must flee the charges and pursue their accusers in the dark. At least Karnaca’s high sun casts long shadows to hide in.

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