ReviewGame review: Nex Machina – frenetic, hypnotic and addictive
Just short of being overwhelmed by the action, players of this difficult arcade-style twitch shooter will get intense pleasure from being forced to quickly process a barrage of visual information in beautiful voxel-made environments
Nex Machina
Housemarque
4/5 stars
I was given my PlayStation 4 for Christmas in 2013. For at least a year, until Bloodborne came out, my go-to game was Resogun, a side-scrolling, spaceship shooter that was available free of charge to PlayStation Plus subscribers.
Developed by Housemarque, Finland’s oldest video game studio, Resogun was a love letter to my favourite game as a little kid, Defender (another Christmas gift) for the Atari 2600. Visually, it was one of the most impressive first-wave PS4 titles in large part because of its use of voxels – cube-shaped graphical units. Explosions resulted in the scattering of innumerable volume-rich particles that upped the ante for video game pyrotechnics.