Video gaming

Game review: Destiny 2 – immersive evolution that makes up for previous storyline failings

The sequel addresses many of the original flaws of Destiny, while offering up a more engaging experience, sure to keep gamers exploring the galaxy

PUBLISHED : Thursday, 14 September, 2017, 1:58pm
UPDATED : Thursday, 14 September, 2017, 4:01pm

Destiny 2


4.5/5 stars

In Destiny 2, humanity has fallen to the brutal Red Legion, led by Lord Ghaul. Gamers will explore the galaxy, collect weapons, loot like mad and acquire new combat abilities as they face enemies and reclaim what they’ve lost.

Destiny 2 (for PlayStation 4 and Xbox One, and coming in October for PC) is a natural evolution from the first Destiny. It takes the things players like about the first game, and replaces most of what didn’t work with something that makes more sense.

The story element of Destiny 2, a weak spot in the first game, is now a strength. Lord Ghaul gives players a legitimate antagonist to face off against. Not only is your enemy menacing, but the journey to overcome your adversary carries more weight because the mission is clear and characters are more relatable. Helping players learn more about the Destiny universe are ‘adventures’. These short missions consist of stories that are much more useful than the first game’s system which required players to go online and look things up.

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Destiny’s multiplayer evolved over time, starting out bare-bones and eventually becoming more diverse. In Destiny 2 players can still play the story campaign solo or with friends, and strikes and raids are back.

But there have been quite a few other changes. The Crucible multiplayer matches now involves two teams of four, compared to two teams of six in the first instalment. It also has a new mode called Countdown, where players plant a bomb at an enemy base and defend it until it blows up.

There’s a new clan creation feature and the ability to create guided games so you can have your clan play together to take on raids, strikes and other activities. Warlocks, Titans and Hunters also have new subclasses that gamers are sure to enjoy trying out.

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Other improvements include a more useful inventory system, a strong soundtrack, stellar voice-over work, an enhanced reward system, a longer story campaign, and a stunning visual presentation.

Do you remember the Sparrow? It’s the cool speeder bike-type machine you can ride around to get places quickly. In Destiny 2, you won’t get that until you complete the campaign and even then they’re hard to find. Get ready for long stretches of walking/sprinting.

While Destiny 2 is a significant improvement from Destiny and addresses many of its flaws, it still plays like a Destiny title. This latest game is an evolution, not a full reconstruction. This is a good thing, as most aspects of the first title worked, but there are still other inconsistencies (play can get repetitive, enemy variation hasn’t developed much). Not that any of these issues seriously hampered my experience.

Many players initially enjoyed the original Destiny when it came out but its deficiencies eventually proved so great that they left the game for greener pastures after a few months. Players won’t get that same vibe from Destiny 2.

A more immersive and complete experience, Destiny 2 is exactly what fans of the series were hoping for.