Game review: Last Day of June – exploration of tragedy through multiverse theory
Taking the role of a man who was paralysed and whose wife was killed in a car crash, players create alternative realities to change the events that led to the accident. This game is best played in as few sessions as possible for best effect
Last Day of June
505 Games
The multiverse theory, where parallel realities exist alongside ours and events play out differently in each, is a popular theme in entertainment. Last Day of June is among the most recent examples, a sentimental work that follows a humble man’s quest to alter the course that leads to the death of his wife, June.
On a sunny day in a tiny village, a boy looks for a playmate, a man goes hunting for a bird, and an old man delivers a gift to the home of a married couple where a woman also pays a house call. This web of interactions sets the stage for June and her husband Carl to go on a picnic at their favourite lakeside spot. The area is the subject of one of June’s paintings inspired by village life.
The weather changes, they jump in their car and Carl loses control of the vehicle on the wet road; June is killed, and Carl is paralysed from the waist down.
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By taking on the role of Carl’s neighbour, players try to change the sequence of events that lead to the accident. Puzzles in the game are tailored to each character so there are places, for instance, that only the boy can fit through.