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Rocket League is a multiplayer triumph but Godzilla fails to impress – again

WATCH: In Rocket League, two teams of three cars battle it out in a neon-lit arena, driving at ridiculous speeds while flipping and flying. Godzilla: The Game, though, is an utter failure

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A screenshot from Godzilla: The Game, which is another missed opportunity.

Supersonic Acrobatic Rocket-Powered Battle Cars (or SARPBC for short). If that name means anything to you, get ready to be excited. Originally released on the PS3 in 2009, it wasn't a great game, plagued by messy controls, shoddy visuals and a multiplayer mode riddled with bugs. But the outlandish concept was the thing: massive monster cars battling it out in a game of oversized soccer on a futuristic pitch.

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Six years on, we have the sequel and all the problems are solved. Rocket League (from Pysonix) is available on the PC and PS4, and graphics and gameplay have caught up with the game's absolute absurdity.

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The main gaming mode is simple: two teams of three cars battle it out in a neon-lit arena, driving at ridiculous speeds while flipping and flying, using a variety of tricks to smash a massive ball into a tiny goal. It's simple, a little bit silly and oh-so-much fun. But there's a high level of skill involved.

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