Game reviews: Madden NFL 16 and Rugby World Cup 2015
It's a tale of two titles, as American football and rugby games go head to head - and one comes out much worse


Madden NFL 16
EA Sports

American football gets a bad rap from Europeans, some considering the sport a padded out, childish version of rugby. But there’s no doubting the sport’s entertainment value – especially when transported to the virtual world. A stadium full of atmosphere, visceral mano-a-mano thrills, strong violence and unusually high scores all combine for a good old time with a controller in hand.
Madden is the digital sport’s go-to brand, and unlike other sports series that would pass off outdated versions with a shoddy spit-polish (just wait for the second review down the page), Madden NFL 16 is an impressive display of a developer consistently keeping fans satisfied. EA could’ve taken the easy money-grubbing route through a simple roster update and shiny new cover, but it’s cleverly built on its franchise to welcome both fresh faces and seasoned fans. Toss in the disc (available for the PS3, PS4, Xbox 360 and Xbox One) and you’re immediately thrown into a fictionalised Super Bowl 50 match between the Pittsburgh Steelers and the Arizona Cardinals. Its semi-scripted drama is a little corny, but the starting match gets you to grips with the updated gameplay dynamics, including the spanking new receiving game.
For too long, passing has been left in the hands of misguided AI, but as the NFL evolves, so too has its gaming counterpart: three catching possibilities put full control in your hands, while fresh quarterbacking skills offer a variety of choices beyond simple lobs and bullets, constantly keeping you aware of the opposition. Defensive rejigs were a big part of last year’s release, but additional options here allow you to play the thrower or the receiver, offering greater flexibility during the essential goal-line halt.