In Shadowrun: Hong Kong, the city finally gets the video game treatment it deserves
The latest instalment of the long-running RPG envisions Hong Kong 2056 as a retro-futuristic cyberpunk landscape, drawing on myth and history to deliver an enthralling experience



Hong Kong doesn't get much love in the video game world. Despite the city's stunning Blade Runner-like aesthetics, action-heavy cinematic culture and history steeped in folklore, the 852 often gets passed over for virtual versions of New York, London and Tokyo. But that is starting to change.
Sleeping Dogs from 2012 was the first major sign, an aptly titled sleeper hit/underdog open-world game that later this year will spawn the much-awaited spin-off, Triad Wars. And since that release, the city has cropped up in numerous big-name franchises: Call of Duty, Battlefield and Resident Evil.
Shadowrun: Hong Kong might be the true turning point though. It's the first major series to offer up the metropolis as a viable selling point. But the game initially didn't seem a likely prospect: developer Harebrained Schemes struggled to complete the game on its allotted budget, eventually turning to Kickstarter to crowdsource the necessary US$100,000. The goal was met in mere hours, and the campaign ended with more than a million dollars in the bank. Who said gamers don't dig our little city?