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Game review: Tom Clancy’s The Division is good fun but a bit of a grind in parts

With all of post-apocalyptic Manhattan to play in and a bunch of bad guys to kill with a bunch of big weapons, The Division is let down by its RPG elements

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Tom Clancy’s The Division is an intriguing mix of role-playing game and first-person shooter.
Pavan Shamdasani
Tom Clancy’s The Division

3.5/5 stars

Ubisoft

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Anyone remember Freedom Fighters? Probably not. It was a second-gen console game, a post-9/11 release during those times when violence seemed like a natural, justified reaction. Gamers played as a third-person team of American revolutionaries fighting against an alternate-history Soviet threat, in a near-open world New York city.

It was awesome fun, and even if we’re now a little embarrassed about how much we enjoyed it, previews for Tom Clancy’s The Division made us nostalgic over the striking similarities. Russian conspiracy? Check. Manhattan under threat? Yup. Teams of sleeper agents out to shoot their way to a solution? It all seemed so similar. Except, it’s not.

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