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Video gaming
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Singaporean video game designer who spent three years creating his own horror game – alone

  • Choo Bin Yong’s There Is No Tomorrow is a horror game set in an apocalyptic future where humans are on the brink of extinction
  • The project has been featured on gaming sites and nominated for an award at the 2020 Indie Prize Singapore

Reading Time:3 minutes
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Choo Bin Yong is the one-man developer behind horror game There Is No Tomorrow, proving that you don’t need a team to create a video game – just a lot of determination.
Yu Kang

Creating a video game isn’t easy, if games such as developer Rockstar Games cowboy epic Red Dead Redemption 2 is anything to go by. That game, famed for its ludicrously gritty details, took seven years to make with a team of 3,000 people, many of whom experienced burnout.

But sometimes you don’t need thousands of people and a bounty of tech to create a game. Sometimes, all it takes is one person – that, and a lot of determination.

Singaporean game developer Choo Bin Yong recently released his first game on the dominant PC gaming platform, Steam. He might be better known as Koex Studio – of which he is the only staff member. Yes, he created the game entirely on his own.

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There Is No Tomorrow is a horror game with a simple elevator pitch: think The Last of Us meets Metal Gear Solid , with a side helping of inter-dimensional beings and Lovecraftian horror.

“It’s a complicated project,” says Choo, who previously worked as a 3D animator before becoming an indie game developer.

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