Why video game actors are so worried about AI they went on strike
- Actors fear AI could reduce or eliminate job opportunities, a concern that led SAG-AFTRA to go on strike in late July

For hours, motion-capture sensors tacked onto Noshir Dalal’s body tracked his movements as he unleashed aerial strikes, overhead blows and single-handed attacks that would later show up in a video game.
He eventually swung the sledgehammer gripped in his hand so many times that he tore a tendon in his forearm. By the end of the day, he could not pull the handle of his car door open.
The physical strain this type of motion work entails, and the hours put into it, are part of the reason he believes all video-game performers should be protected equally from the use of unregulated artificial intelligence.
Video-game performers say they fear AI could reduce or eliminate job opportunities because the technology could be used to replicate one performance into a number of other movements without their consent.

That is a concern that led the US Screen Actors Guild-American Federation of Television and Radio Artists (SAG-AFTRA) to go on strike in late July.