Video game review: Dragon Age: Inquisition, by Electronic Arts
There aren't many dragons in Dragon Age: Inquisition. Or rather, there are - but the chances of you slaying more than a couple over its 50-plus hour story mode are fairly slim. The game isn't for the casual player. It isn't aimed at guns-and-car-chase fans looking for a quick adrenaline fix.

Electronic Arts


This is hardcore RPG, the kind where players are immersed in a massive, almost unbelievably immense open world where every minor detail can be explored. Developed by BioWare, of the incredibly popular and equally elaborate sci-fi franchise Mass Effect, this is the third entry in the series and is available on the PS4, PS3, Xbox One, Xbox 360 and PC.
It's a significant step up from the slightly disappointing Dragon Age II, and the developers have listened to fans, spending years crafting a game befitting the genre's history, endless delays be damned.
Players are placed in the land of Thedas, where rifts with other dimensions have opened, allowing evil beings to enter. Choosing a role as a mage, rogue or warrior, players take control of the land, embarking on a quest that involves equal parts combat and travelling around to save this universe.
That's a short intro for a truly immersive game. There's a genuine, strongly written story here, but after the first few hours, you're never forced to follow it - with hundreds of quests spread across forests, mountains, deserts, coastlines and other terrains, you're given an incredible, almost Skyrim-level amount to discover.