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ChinaPeople & Culture

China’s virtual reality arcades aim for real-world success

  • China had an estimated 3,000 such places in 2016 and the market was forecast to grow 13-fold between then and 2021 to US$782 million
  • Expansion in next five years could see country dominate AR/VR long term, report says

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China had an estimated 3,000 virtual reality arcades in 2016, and the market was forecast to grow 13-fold between then and 2021. Photo: AFP
Agence France-Presse

Chen Jiuxiao puts on virtual reality goggles and is immediately transported to a snow-covered ski slope, down which she slaloms without ever leaving Shanghai.

“I felt weightless skiing down the mountain,” the 25-year-old said after re-emerging in the material world. “The scenery around me was so authentic.”

Chen, a hospitality worker, said she ventured into one of Shanghai’s VR arcades due to word of mouth from her tech-savvy friends.
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China had an estimated 3,000 such places in 2016, and the market was forecast to grow 13-fold between then and 2021 to 5.25 billion yuan (US$782 million), according to a joint report by iResearch Consulting Group and Greenlight Insights.

The augmented reality and virtual reality industries are excited about China’s growth potential. Photo: AFP
The augmented reality and virtual reality industries are excited about China’s growth potential. Photo: AFP
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Add in the profits to be made from headsets, equipment, games and other products, and it is little wonder that augmented reality – a technology that superimposes a computer-generated image on a user’s view of the real world – and virtual reality industries are excited about China.

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