Debate about treating video game addiction continues despite status as WHO-recognised illness

  • Parents and the medical community still disagree over whether gaming addiction is real, but it is said to affect 2 to 3 per cent of gamers
  • The effects of gaming addiction include a lack of control over the impulse to play video games and prioritising it at the expense of other obligations

Arcadia Kim, founder of Infinite Screentime, plays Minecraft with her daughters in Hong Kong on February 19, 2022. Photo: Bloomberg

Arcadia Kim devoted her career to video games, until one hit her in the face. The incident happened several years ago when Kim, a former studio operating chief at Electronic Arts Inc, was trying to peel away her then 10-year-old son from a game of Minecraft. He threw the iPad at her in frustration.

Kim, 48, said the experience inspired her to start a business in 2019 advising parents on forming healthy relationships between their kids and their screens. The work took on greater urgency this year when the World Health Organization began formally recognising video game addiction as an illness for the first time.

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