Eye-tracking virtual reality headset lets users control games, apps by looking at them
A new virtual reality headset could offers users a truly hands-free experience as it uses eye-tracking technology to interpret commands.
The Fove headset uses two in-built cameras to track the wearer's eyes, with a heads-up display (HUD) presenting targets or buttons that can be activated by looking at them.
"In the control sense, we enable science fiction-like user interfaces like Tony Stark's Ironman," said Fove chief technology officer and co-founder Locklainn Wilson.
"With eye tracking we enable a whole new world of interaction in VR. We enable really sensitive emotional experiences that could only otherwise be experienced in real life."
As well as video gaming, Fove hopes its technology can be used areas such as medicine and education, allowing for example, disabled children to play a piano by looking at notes in the headset.
The company is currently raising money on crowdfunding platform Kickstarter, with the headset expected to retail for around US$400 later this year.