Disney drops its 'Infinity' video-game series
Disney takes a US$147 million charge to get out of video game development, citing a 'lack of growth in the toys-to-life market' and high development costs

Disney has decided to end development on its "Disney Infinity" line of video games — and it's taking a US$147 million charge to get out of the video-game publishing business entirely, and as quickly as possible.
The news was announced on Disney's quarterly earnings call citing "lower results" for the "Infinity" line.
In fact, as gaming news site Kotaku reports, the end of "Disney Infinity" is also the end of Disney's console video-game publishing business entirely. Instead, it will continue to license its intellectual property, as it has with games like "Star Wars: Battlefront" and the forthcoming "Lego Star Wars: The Force Awakens."
Disney posted a quarter that missed Wall Street estimates on the top and bottom lines.
In "Disney Infinity," action figures are drawn from Disney's huge stable of massive media properties, including the animated movies, "Star Wars," Pixar, and Marvel superheroes. Place your Mickey Mouse Infinity figure — which retails for US$14 — on the game's included "Infinity Base," and Mickey Mouse shall appear.
At one time, Disney said that "Disney Infinity" was a US$1 billion business. A "Marvel Battlegrounds" play set for the game was released in March, and a blog post promises that a new "Finding Dory" play set and characters from the new "Alice Through the Looking Glass" movie will still make it to stores this year.