Yoga training for Honour of Kings: inside China’s e-sports boom
The surging popularity of games like League of Legends has sparked development of stadiums and theme parks and even university degree courses
In an industrial estate on the edge of Shanghai, a dozen Chinese teenagers are taking a break from battling digital armies to focus on their yoga.
They are members of EDG, one of China’s top electronic sports teams, who spend six days a week in a military-style training compound to become world beaters in video games.
EDG’s players – when not doing yoga to stay limber – spend most of their time at the camp wielding virtual weaponry playing multiplayer battle games like League of Legends or Tencent Holdings’ popular Honour of Kings.
The team’s top players can rake in up to 30 million yuan (US$4.5 million) a year each from tournament prize money, commercial endorsements and payments from avid fans who spend hours watching them play online.
China’s craze for e-sports is being propelled by the country’s booming video game market, the world’s largest and one that is expected to register US$27.5 billion in sales this year, according to gaming consultancy Newzoo.