China’s cloud gaming market expected to quadruple in size by 2022 amid 5G push, report says
- China’s cloud gaming market is expected to be worth at least 4 billion yuan (US$565 million) by 2022, according to a report
- However, the industry will have to overcome technical and policy barriers before it is able to achieve its full potential, research firm CNG says

In its 2020 Cloud Game Industry Survey Report, the Beijing-based firm said it expects the country’s cloud gaming market to be worth 1 billion yuan (US$141 million) in 2020 and at least 4 billion yuan by 2022.
“Based on what we can see from financial and material investments in various fields, the next three to five years will be a period of rapid growth for cloud gaming,” CNG said in the report.
However, the industry will have to overcome technical and policy barriers before it is able to achieve its full potential, the research company said.
Cloud gaming, where games are streamed over the internet rather than from a device’s internal memory or removable media such as cartridges or discs, is one of the hottest emerging areas in mobile entertainment.