UK start-up Improbable scores funding from China’s gaming giant NetEase
NetEase is known for bringing the global title Overwatch to China’s gamers
Improbable Worlds Ltd., a London-based virtual reality start-up, has netted new financing from Chinese gaming giant NetEase Inc., in a bid to export its technology to the country’s booming video game market.
NetEase said it’s investing US$50 million into Improbable. The Beijing-based company is also buying a similar amount of stock from shareholders, according to a person familiar with the matter. The investment values Improbable at about $2 billion, said another person. Both people asked not to be identified because the terms are private.
Improbable’s SpatialOS software is designed to let programmers create realistic simulations at a massive scale and run them on a cloud-computing network. SoftBank Group Corp. acquired a non-controlling stake in Improbable for $502 million just over a year ago in a deal that valued the company at more than $1 billion.
NetEase, listed in the US with a market value of $35 billion, is one of China’s largest video game publishers, known for bringing the global title Overwatch to its local market. The company’s Kaola e-commerce business is one of the biggest in China’s cross-border online shopping industry.
Improbable’s software powers virtual worlds for massively multiplayer online games, including Bossa Studios’ Worlds Adrift and Spilt Milk Studios’ Lazarus. NetEase is also set to launch a game using Improbable’s SpatialOS platform this year.
But Improbable’s software is not just used for gaming. The start-up has strong links with governments for helping build simulations of complex, real-world environments like those in large-scale war games. In early 2016, UK officials used SpatialOS to simulate every node on the internet to see what would happen to network traffic in a large cyberattack or a natural disaster.