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China regulator approves 86 new video game licences in May in another sign sector is back on track

  • Tencent, operator of the world’s largest video gaming business by revenue, received a licence for Ace Force 2
  • Other approvals include Dislyte, an urban mythological role-playing game developed by Lilith Games

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China approves 86 video games in May. Photo: Xinhua
Iris Dengin Shenzhen
Chinese regulators approved 86 game licences in May, covering titles from the country’s biggest players, Tencent Holdings and NetEase, as the world’s largest video gaming market gets back on track after regulatory uncertainties.

The National Press and Publication Administration (NPPA), the agency responsible for licensing video games in China, published its latest list of approvals on Monday, with an amount in line with previous months this year.

Tencent, operator of the world’s largest video gaming business by revenue, received a licence for Ace Force 2, a first-person shooting mobile game. NetEase, China’s second-largest video gaming company, was granted a licence for a mobile and personal computer game named Seven-Day World.

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Other titles in the latest batch included Dislyte, an urban mythological role-playing game developed by Lilith Games; Crystal of Atlan, a fantasy-themed action mobile game from a studio under ByteDance; and Light Gap Interpretation, a fantasy world strategy mobile game published by Shanghai-based video streaming platform Bilibili.

The new list reaffirms the picture that China’s video game licence approvals process is back to normal after a year-long crackdown that started in late 2021, when authorities imposed an eight-month freeze on game approvals and imposed a three-hours-a-week online game time limit for minors.

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