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The Pokémon Company is suing six Chinese companies for intellectual property infringement over a mobile game. Photo: Shutterstock

The Pokémon Company sues Chinese mobile game operators for intellectual property violation

  • The Japanese video game publisher is suing six Chinese companies over a mobile game called Pocket Monster Reissue, or Koudaiyaoguai Fuke
  • The title’s perceived similarities with Pokémon video games have generated online discussions among players in mainland China
Video gaming
The Pokémon Company, partially owned by video gaming giant Nintendo Co, is suing six Chinese companies for copyright infringement and unfair competition behaviour over a mobile game accused of bearing similarities to the Japanese franchise.

The six companies are said to have been operating the Chinese game without permission since 2015, according to a stock exchange filing on Thursday by Shenzhen-listed Jiangyin Zhongnan Heavy Industries Co, one of the defendants.

The Pokémon Company, which licences the Pokémon franchise worldwide, has applied to the Shenzhen Intermediate People’s Court for an order to stop the development, distribution, operation and promotion of the game, according to the filing.

The Tokyo-based firm is also claiming damages of 500 million yuan (US$72.5 million) and demanding that the accused companies issue apologies on popular Chinese websites and social media platforms, including, and, as well as on major mobile app stores.

Pocket Monster Reissue, or Koudaiyaoguai Fuke, is a Chinese mobile game. Photo: Screenshot

Zhongnan Heavy Industries, which has a market cap of 6.1 billion yuan, said in its filing that the case has yet to be heard in court, so it was “impossible to judge the impact on the current or future profits of the company”.

The game in question, known as Pocket Monster Reissue, or Koudaiyaoguai Fuke in Chinese, is currently available for download on Apple’s App Store and a number of Android apps stores in mainland China, including those run by Tencent Holdings, Huawei Technologies Co and Xiaomi.

By 2016, a year after its release, the game had racked up more than 300 million yuan of total turnover, with monthly turnover exceeding 30 million yuan, according to Zhongnan Heavy Industries’ financial report for that year.

In 2021, the company’s revenue rose 24.5 per cent year-on-year to 481.6 million yuan, while net income surged nearly 58 per cent to 207.2 million yuan.

Pocket Monster Reissue’s perceived similarities with Pokémon video games, however, have generated online discussions among players in mainland China, where some Pokémon titles remain unavailable.

In 2017, Chinese censors banned the global phenomenon Pokémon Go, an augmented-reality mobile game, citing concerns over “national security and the safety of people’s lives and property”.

Besides copyright infringement, video game piracy has also run rampant in the country.

Last August, nearly 100 game developers in China issued a joint declaration, calling on authorities to strengthen supervision of online shopping platforms, such as Alibaba Group Holding’s Taobao, on which merchants were said to be selling unauthorised games. Alibaba owns the South China Morning Post.

From 2019 to 2021, more than 40 domestic game developers suffered a total loss of 180 million yuan because of piracy, according to Chinese media reports.