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Game Science

Game Science
The latest news and top stories on Game Science, a Chinese video game development and publishing company. Headquartered in Shenzhen, with an office in Hangzhou, itwas founded in 2014 by former Tencent employees Feng Ji and Yang Qi. Specialising in high-quality single-player experiences, its flagship product is the globally acclaimed action RPG, Black Myth: Wukong. This title achieved significant success, selling over 20 million units in its first month and earning numerous accolades, establishing Game Science as a leading entity in the global gaming market. Its business focus is on creating immersive, art-driven games that prioritise player experience over pure monetisation, aiming for global growth.
Two Sessions 2026

China’s eastern, southern economic powerhouses vie for innovation leadership

Officials from Yangtze River Delta, Greater Bay Area outline ambitions after Xi Jinping calls on provincial economies to drive development.

ByteDance’s new model sparks stock rally as China’s AI video battle escalates

Hong Kong-style curry, the rise of action star Yuen Biao: 7 lifestyle stories

From Black Myth’s new character to history Hong Kong-style curry, here are seven stories from SCMP’s recent reporting.

Studio behind Black Myth: Wukong plans new game featuring Taoist ghost hunter

A short video demonstration of the game has received more than 9 million views on game fan platform Bilibili.

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