Cloud Gaming
  • China’s two largest game companies, Tencent and NetEase, will stand out in the global metaverse race, says Credit Suisse
  • As the web transforms into an immersive, three dimensional world, internet platforms could also profit from virtual events, marketing campaigns

Tencent and Huawei’s cloud gaming efforts demand massive speed and bandwidth that 5G is ready to provide

Cloud gaming is like streaming video, but for games. Games run on servers in the cloud, sending video streams to your device -- meaning you can play virtually any game on any device, no downloads needed.

If you hadn't figured it out by now, I'm a huge gamer. And I'm fascinated by the vision of the future presented by Google Stadia, a game streaming service that effectively puts your console in the cloud -- allowing you to play any game on any device. It strikes me that it's perfect for China: A country of 459 million mobile gamers, already playing complex PC-style games on mobile like PUBG. And China is also investing heavily in 5G, technology that would make a huge difference to game streaming. It's the topic of our podcast this week, so listen in for much more!